Friday 20 June 2014

World Cup Runner for android and iOS released

After a few weeks of development, Atomized Ltd and Amir Hosein Jahanlou are proud to present our new mobile game:

World Cup Runner - Android and iOS

The game is not just a 2D endless runner, it's a global competition where you can help your country win the world cup! Worried about your team not having the chances you think they deserve in Brazil 2014? Download World Cup Runner and play for your team, contribute to their success and win the trophy!

AWESOME features:
- Select any of the 32 World Cup teams
- Play your way through the Group Phase, Best 16, Quarter finals, Semi finals and the mighty Final
- Any scores you get will contribute to your country's total -make a difference!
- Unlock funny items and play with style
As of today, 20th of June 2014 the game is available on Google Play and it will be released for iOS and other devices very very soon!

Here are some screenshots to tickle your curiosity ;P


Special thanks to SAE Dubai Institute for their support!

Thanks a lot!

Tuesday 19 November 2013

Gunnimals - mobile ONLINE game finally released!

Hi all,

I am very proud to announce that we finally managed to publish our first mobile game -or indeed video game!

Gunnimals is a 3D online multiplayer cross platform artillery game that rescues Gorillas concept and brings it to the 21st century and to your touch screen...

... And this time is wild! Chickens with fire extinguishers, whales throwing bananas, dynamite-eating frogs leaping around, bullet men from the circus, and of course, farting skunks, indigested seagulls, burping fishes and more!

The animal world is looking for a new king; will you have what it takes to be the best Gunnimal on the Planet?

* Play in a variety of ONLINE and offline modes
* Evolve your character and develop its features
* COMPETE with others to win cross platform trophies
* Challenge FRIENDS online in the battlefield
* UNLOCK wacky projectiles and unique scenarios
* Use Boosts to power up your game

The game is now available on android, and very soon will appear on the iOS store (pending approval, fingers crossed!).

For more information, visit our website, or our social media accounts in Twitter and Facebook

Wednesday 9 October 2013

Leap Motion Gesture controller for Unity

Hi all!

Sorry for posting so late after publishing, but things have been hectic lately -good hectic, that is :) We have been working hard on our upcoming mobile cross-platform multiplayer game, and it is on the verge of completion. And if that wasn't enough, I've been helping out other developers with two awesome SDKs (more on this later), as well as preparing our next plugin; so not exactly lazying around, are we?

But first things first, I'm happy to announce the Unity Asset Store accepted our third submission: Easy Leap Motion Gestures and Starter Kit.

ELMG is a plugin that process the input received from the device and lets you detect a collection of gestures far beyond the predefined ones. It is as easy as start listening for gestures, and then the plugin will send you notifications whenever they happen, together with some data to make them more useful (things like position, state, and so on).

So check it out here and get a copy! And if you think we should implement a particular gesture, join the discussion.


Thursday 8 August 2013

Easy Google Play Game Service - Unity Plugin

Unity Plugin - available now!

I am very pleased to announce I have finished and polished my new Unity plugin: Easy Google Play Game Service, which will allow you to harness the power of the new Google Play Game Service API from within your Unity projects!

In its current version (v1.1) it can handle the following functionality on iOS , Android and WebPlayer projects:
    •    Sign in using Google + account
    •    Display your game leaderboards and submit scores
    •    Introduce achievements in your game
    •    Make use of Cloud Saves
    •    Real-time multiplayer (android only). No need for servers!
    •    Anti-piracy feature (only android)

More coming via updates:
    •    OS X and Windows compatibility
    •    More flexibility when positioning android toast messages
    •    Further API control –as Google API expands

The plugin comes with a full guide that will help you setting it all up on each of the platforms supported, as well as a description of the full API.


    •    You need Unity Android / iOS for mobile projects (works with basic licenses)
    •    For iOS builds, you need a Mac with XCode 4.5 or higher
    •    For android: for technical reasons the plugin overrides the main Unity Activity. Any other third party plugin that does so will not be compatible with this plugin.
    •    For iOS: the plugin makes use of PostprocessBuildPlayer. If you have any other plugin that uses this (if you have a file with that name under Assets>Editor) then you may have to merge them to keep compatibility with both assets

The plugin is available to purchase from this page :)

Wednesday 31 July 2013

Avoid This Asteroid! - Released now

I am proud to announce the release of my first game on the Ouya platform: Avoid This Asteroid!. It's already available via the Ouya Store, and you can try it out for free!

Description: Enjoy couch-multiplayer? Miss those simpler times when games used to be all about fun? Well, then your are in for a treat with 'Avoid that Asteroid!', a game to bring friends together -or tear them apart in a banter battle! Command your spaceship skillfully, avoid dangerous asteroids and collect items to help you score more points than your rivals -but hurry, the last one will get axed at the end of every round!

Genre: Arcade/Pinball, Play w/Friends, Retro

Support and feedback: carlos.fernandez.musoles (at) gmail (dot) com

Some images to get you going until you reach your Ouya controller :)

Get it while it's still hot from the oven!

Thursday 4 July 2013

My second Unity plugin has been approved!

Unity Asset store has approved my second plugin: Easy Local Android Notifications.

It's an incredibly easy-to-use android plugin that brings the iOS NotificationServices functionality to your android unity apps.

Fire single messages, schedule repeating notifications... all with a single call!

Coming soon... 
I'm currently working on an ambitious plugin to handle the new Google Play Games Services framework. On its first release it will allow iOS and Android developers to have full access to the entire Google Play Games services API -sign in, achievements, leaderboards, cloud saves and real-time multiplayer (android only).

Friday 31 May 2013

Easy Cross-Platform Notifications for Unity

I have recently submitted my first contribution to the Unity Asset Store and is now pending of approval!

It's an entire end-to-end guide on how to implement Push Notifications (in the Apple world) and Google Cloud Messages (on android) on an existing Unity Project. It includes all the necessary code as well as a complete guide on how to configure your environment to make it all go.

Fingers crossed, it will be reviewed and approved soon :)

Stay tuned!

Update: As of today 08/06/2013 you can find the asset in the store! Here is the link